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Releases: Ozz-Modding/FS25_MoistureSystem

1.0.0.4

30 May 19:10

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  • Introduces drying in in silos. Crop price is now determined by quality, not moisture level as it was previously. Quality is initially determined by moisture level. Dry crops to avoid quality degradation over time. Selling crop with excess moisture will cause you to incur drying charges.
  • Added support for MacDon pack. Previously crop harvested with this equipment would not track moisture levels.
  • Added assurance on moisture grid lookup
  • Add support for beans, buckwheat and millet crops, thanks to merittu
  • Added Ukrainian translation thanks to sava4903-coder
  • Add Turkish translation thanks to Cyber-Syntax

1.0.0.3

30 Mar 15:12

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1.0.0.3 Pre-release
Pre-release
  • Add safety check to prevent errors when using SIM Dashboard and using a harvester.

1.0.0.2

26 Mar 15:09
dd12205

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1.0.0.2 Pre-release
Pre-release
  • Rework events in multiplayer to reduce network traffic and subsequent issues.
  • Fix an issue with rotting bales in object storages in multiplayer.

1.0.0.1

19 Mar 22:56

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1.0.0.1 Pre-release
Pre-release
  • Moisture and grade are now visible when harvesting on the fill HUD.
  • Fix sporadic issue where crop would sell for a very low price
  • Fix various multiplayer issues
  • Add safety check to avoid an issue loading a game when there is a bale in a baler
  • Add Czech translation thanks to Kynuska
  • Add Polish translation thanks to KITT3000

1.0.0.0

17 Mar 11:46

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First release