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Releases: PTPM/MTASA

r20170313

13 Mar 22:12

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Features

  • Modified parachute values to be more like single player SA
  • Added some objects to the back tower in Factory to make parachuting easier
  • Made bodyguard/cop spawns redirect to each other when the PM is in the good guys spawn area (to fix PM good guy spawn camping)
  • Gave all heavy vehicles (hydra/hunter/rhino) health bars
  • Gave any vehicle that the PM is inside a health bar

Bug fixes

  • Fixed LV world hole by the stadium

r20170308

08 Mar 22:45

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Features

  • Nickshield (use /nickshield to link display name to ptpm_login username, prevent other people from using your nickname)
  • air assault: planes have hp bars now

Bug fixes

  • Admin commands sometimes couldn't find a target (was case sensitive, not really a bug)

Technical

  • silentrestart to optimize upgrade process

r20170307

07 Mar 00:02

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Features

  • New kill streak level "Legendary", triggers for 12th, 16th, 20th, 24th, etc
  • You don't need to hop on and off a weapon pickup anymore (just stand on it and it'll give it to you as soon as it's available)
  • You now get a confirmation when you picked up a weapon

Bug fixes

  • Team balancer "bodge fix" to prevent too big differences in team balance
  • LV Objective fixed not being able to finish an objective
  • /pm didn't always work
  • Desert glitch tp into A51 patched
  • More minor errors
  • Air Assault respawning vehicle recolors
  • Task visibility fix
  • Knife_restrict was sometimes broken and would never allow an insta in certain situations

Technical

  • Antiflood: anti-repeat filter added
  • Vending: technical change, saves on download size, also sound less loud

Nerfs

01 Mar 12:36

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Features

  • Vehicle_nerf now limits bicycle top speeds to a humanly possible 35 km/h
  • LS/LS Hydra Warehouse hideout nerf: increased respawn timers of armor pickups, because there are four in that area.
  • Bayside: increased respawn timer of armor pickup at bodyguard spawn, due to camping the spawn with infinite armor
  • You can now also use /pinfo to get rank and league info about someone

Bug fixes

  • Vehicle_nerf incorrect ammo handling
  • On pickups: "0 seconds remaining" is silly

Minor features and fixes

25 Feb 19:28

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Features

  • Medics will auto heal PM if they are very close (under 1m) and PM has less than 90 health
  • Made objectives only visible for terrors once the PM has entered them (once he enters they stay visible until they are completed, even if he leaves again)
  • Made tasks only visible to terrors when the PM is inside them
  • Added task explanation help prompt for good guys that enter tasks without PM

Technical updates

  • Fixed critical issue affecting how often the help prompts appear
  • Fixed /ops not correctly formatting the output
  • Fixed "name is no longer the prime minister" message not showing
  • Made F4 rebindable (now a proxy for the command /leaveclass)

Help System

24 Feb 09:27

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Features

  • Help System with contextual tips, relevant to maps, situations, and player knowledge. It's sexy. Tips will repeat for as long as relevant.
  • Codex overhaul: content is better now, styling is much better, system is technically much more powerful. Integration with Help System: Press F9 to read more when a tip is displayed.
  • Prime Minister starts with a limited Deagle now on most maps.
  • Air Assault:
    • Added Fast Travel to lower travel times and increase action times.
    • Round time lowered to 10 minutes (from 15).
    • Added PM rustler
  • LS: Big Smoke's Crack Den added (replaces the alternative Big Smoke's)
  • Bayside: Rock Hideout ("Al Qaeda" hideout) removed
  • Desert: Objects have been added, e.g. the Spas at the Terrorist spawn is reachable more easily now.

Technical updates

  • Images crunched to decrease PTPM download size by 800kb
  • Plenty of "under the hood" optimizations, including: isRunning is now cached for some resources, tableSizes were weird, sometimes roundTicks are skipped

Various bug fixes

20 Feb 23:26

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Bug fixes

  • Interior teleport glitch fixed (has been live since 12 Feb)
  • Desert: removed AT-400 because it sometimes triggers paraglitch
  • LS: World Hole Glitch fix in Newstand building
  • LS: World Hole Glitch fix in Pig Pen
  • SF: Removed C4 (satchel) pickup

PTPM admin features accessible

05 Feb 14:30

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Features

  • PTPM Core Admin features now available in ACL based admin system: kick, ban, unban, setinterior, setint, getinterior, getint, changeweather, thaw, freeze, pwarp, pwarptome, watch, spec, unwatch, unspec, gethealth, sethealth, disp, spp, adminsay, tell, disarm, mute, unmute, toggleboundaries, endgame
  • Unused "U" bind for adminchat removed

Bug fixes

  • #29 Knife instakill angle increased, better debugout
  • #28 Mapvote sometimes Map2 and Map3 are the same

vehicle_weapons

04 Feb 20:27

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Features

  • vehicle_weapons adds reload and ammo to Hydras and Rhinos, to nerf them. Hydras now have 50 missiles and a reload time of 2500ms, Rhinos have 100 ammo and a reload time of 1000ms.

r20170204.2

04 Feb 14:25

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Features

  • F4 no longer returns to SpawnSelect after death, but after 5 seconds.

Bug fixes

  • PM colour glitch after completing medic task fixed (#27)

Technical

  • IRC admin messages now clearly present admin prefix