I like building fast and sometimes useful stuff.
I like working in more low-level languages like C++ and C, but I also know a little Python.
Bratislava, Slovakia
A fast 3D model viewer that runs in your terminal. It's a full GPU-style rasterization pipeline written entirely in CPU code, rendering OBJ / PLY / STL / glTF models in real time as 24-bit ANSI half-block characters. Works anywhere you have a terminal, even over SSH with no display and no GPU. Zero dependencies.
Multi-threaded work-stealing rasterizer, perspective-correct interpolation, z-buffering through packed 64-bit atomics, per-pixel Blinn-Phong shading, texture sampling, and sorted back-to-front transparency. Prebuilt binaries for Linux, macOS, and Windows.
Email me at pavolko.u@gmail.com, or open an issue on any of my repos.