This project is my master's thesis. Developed in collaboration with ITMO (https://itmo.ru/ru/)
Link to the presentation (in Russian)
A fluid simulation algorithm has been implemented.
For the project you need:
- Windows SDK 19041 version
- Internet for restore Nuget packages
- More then one GPU (and/or iGPU/dGPU)
Steps for build:
- Restore Submodule
- Restore Nuget packages
- Build any Sample and Copy 'Data' and 'Shaders' folder to build directory