- Mass teleport objects to a transform
- Toggle Light Volume support on all Filamented Materials in the project or scene.
- Change values on multiple bakery light sources at once
- Name every gameobject under the selection in sequential order
- Place any amount of objects in a perfect circle (Supports changing radius, custom center, facing to center)
Unless otherwise specified, all scripts are made by myself.
Original Bakery script by Karl Kroenen, expanded on & packaged by Reava_.
