Overview
Basically, what should we change on the map? do we modify it significantly to suit multiplayer, or should we maintain the original map as much as we can, and resolve multiplayer in the datapack.
List of examples
- Inventory syncing with scoreboards and tags VS block entities
- Changing tags / scoreboards that apply to all players (such as NoIronBoots) to gold blocks or removing golden blocks and changing them to binary system scoreboards
- My brain is too small to think of more specific examples
Overview
Basically, what should we change on the map? do we modify it significantly to suit multiplayer, or should we maintain the original map as much as we can, and resolve multiplayer in the datapack.
List of examples