Fix #34 GUE window resize responsiveness#63
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Non-technical summary
This restores the GUE resize path so the editor stays aligned with the resized window instead of leaving the interface and pointer mapping out of sync. It matters now because issue #34 is a user-visible regression in a core editor workflow, and the fix stays narrowly focused on the shared resize seam rather than broad GUE cleanup.
Technical summary
FUIResizeMetricshelper that computes the window aspect and GUI scale used by F-UI projection mathsrc/Modules/F-UI.bbto rebuild the camera viewport and pivot transform during initialisation and whenever the app window size changessrc/Tests/Helpers/FUIResizeMetricsTest.bbAdditional notes
git diff --check, compile-only-c -tfor the new resize-metrics test, and compile-only-cforsrc/GUE.bbandsrc/Project Manager.bbsrc/Tests/Modules/AccountsServerTest.bb(New must call constructor)windows.hdependency in BlitzForge sources), so validation used the already-built localblitzccbinary from the main repo checkout against this worktree's sources