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SDmodding/ModelExporter

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Warning

This project is deprecated. Please use PermToFBX instead.

Model Exporter

This is primitve model exporter that takes .perm.bin file and export models & materials to .obj & .mtl files.

Args

-perm: Path to .perm.bin file.

-outdir: Path to directory where it output the files.

-silent: Disable wait for key when finished. (Useful for batch exporting)

Usage

Simple launch the executable and select perm file or use launch args.

This tool doesn't export textures, but does export materials and textures are pointing to parent directory under Textures ie. ../Textures/<Hash>.png.

You need to export the textures yourself. Here is one tool: https://github.com/sneakyevil/SleepingDogs-UltimateTexTool after loading textures in that tool you need to use Texture > Rename to Hashes or move all textures in output directory and if the hash will match the file name of texture it will automatically assign it.

After you got the textures with the hashed names you just place them in that parent directory: Textures and while loading the model it will load the textures.

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Primitive model exporter

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