Developed by: Sukhpreet Saini | COMP3023 - Game and Simulation in 5.4.4
Welcome to Operation Phoenix! Rise from the ashes and become the hero you were destined to be. 🌟 In this action-packed game, you take on the role of Jack "Razor" Matthews, a former soldier who must save his son from the deadly Serpent Syndicate. Two missions stand between him and redemption.
Story Hook:
Jack “Razor” Matthews, a burned-out ex-soldier, must find his inner strength when his son is taken by the Serpent Syndicate. With two dangerous missions ahead, will you rise from the ashes to save what’s lost? 🦸♂️🔥
- Level 1: Training Ground – Regain your skills and prepare for battle. 💪
- Level 2: Desert Stronghold – A heart-pounding rescue mission in the unforgiving desert. 🏜️
Mission Objectives:
- Level 1: Complete drills and time trials to improve your combat skills. 🎯⏱️
- Level 2: Use stealth and combat to infiltrate the enemy base and gather intel. (Press F to interact). 💥🔍
- Assets: Custom 3D models for equipment and Mixamo drill instructor. 🏋️♂️
- Audio: Gun range echoes, radio chatter to keep you in the zone. 🔊
- Assets: Custom enemies (MakeHuman) in desert camo and CC0 sci-fi car. 🚙
- Hazards: Watch out for quicksand and sandstorms that affect visibility. ⏳🌪️
Get ready to jump into action with these simple controls:
- Movement: Arrow Keys ⬅️➡️⬆️⬇️
- Combat: Left Click (Shoot) 🔫, Space (Jump) ⛅️
- Interact: Press F to retrieve intel and open doors. 🔑
- Pause/Quit: Press ESC to pause or exit. 🚪
To help you, we’ve included an animated keyboard GIF showing key highlights! 💻✨
Here’s where we’re at:
- Blueprints: Teleporters, HUD setup, and neon sign flicker (Niagara) 🔧
- Assets: 3D characters, weapon models 🛠️
- AI: Enemy patrol paths (Level 2) 🕵️♂️
See an Unreal Engine screenshot of Level 1's blueprints below! 👇
Take a look at the characters and environments:
- Jack: Animated cover, reload actions (Mixamo). 👨🚒
- Enemies: MakeHuman with Blender desert camo. 🏜️
- Environment: Modular assets for Training Ground and dynamic desert weather. 🌞🌧️
A huge thank you to these resources that helped bring Operation Phoenix to life:
- Mixamo: Enemy animations 🎬
- Sketchfab: Desert jeep 🏎️
- Freesound/OpenGameArt : Gunfire and radio static 🔊
- Unreal Marketplace: Military props 🪖
- GitHub: OperationPhoenix Repository
Here’s the game development timeline:
- Week 1: Finalize enemy AI 🧠
- Week 2: Record Jack’s voiceovers 🎙️
- Week 3: Package for Windows 💻
Take a look at our roadmap infographic below to see where we’re headed! 📅
Ready to dive in? Click Start and become the hero. Press Start to begin the mission! 🚀
- Home Screen
- Level_1
- Level_2


