This repository is for a script I wrote to package up the modlet collection that I use on my server. At the time of this creation, it houses just under 85 modlets that are actively being used on my Sanity's Edge 7DTD server. These mods are curated to work well with A19.3 (b6) and are active in use on the aforementioned server.
The purpose of this is to create a zipfile of a large collection of modlets that are known to work well with each other. This makes it easy for someone who doesn't have the time or desire to sort through hundreds of different modlets to find the best and then spend the time to ensure that each work together well.
This Modlet Collection should be considered Vanilla+.
These modlets are selected for their Quality of Life (QoL) improvements over vanilla gameplay. There are no giants, rainbow zombies, flying insects, or substantial changes to gameplay. Anyone familiar with and who enjoys playing the vanilla game would be able to play this collection comfortably. I'm confident after playing this collection, you'll find many or most of the modlets near-requirements for any future games of your own.
The set of generate scripts was originally created and run from a Mac OS X system, but uses the GNU/Linux commands.
brew install gnu-sed brew install php-cli brew install svn brew install p7zip
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DelStryker Delmod Modlets
- Stack Sizes (Increases how large certain items can be stacked)
- Combiner (Allows you to use a workbench to combine two same items for better quality item)
- Jail Door (A usable iron or steel jail door that does NOT require electricity)
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Donovan's Modlets
- Better Cement - Adjust the recipe for making cement so it is more realistic
- Better Dyes - Allow dyes to be craftable from paint
- Craft Spikes - Adds the Log Spikes back as craftable item
- Loot Cleanup - Destroys trash and birds nests after you loot them.
- Pick Me Up - Allows spikes to be picked up
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Doughphunghus's Punishing Weather
- Go higher up on a mountain and it gets colder
- Deserts are hotter
- Slightly more bad weather that fluctuates the temperature more
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Doughphunghus's Various Pipe Bombs
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Guppycur's Zombie Getter Upper
- Randomizes how long knocked down Zombies take to get up
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Jax Teller's - Modlets
- Eggs In Fridges
- Bigger Random Wandering Hordes
- Increase Zombie Sight Range (they detect you sooner)
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Khaine's Zombie Stutter (Preloads Zombies into RAM to reduce Stutter)
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Khelldon's Bigger Buck and Doe
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Riles's Modlets
- Fixes (Adds countless server fixes back to the game)
- HUDPlus (Adds a custom UI)
- Seating Plus (Sets the Jeep and Motorcycle to be multi-seat compatible)
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Shouden Kalferas's White River - Tools of Citizenship Quest Pack
- A large listing of various quests to provide different tools, weapons, vehicles, and armor
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Shouden Kalferas's Fixed Modlets Pack
- Craft Acid (Allows crafting of Bottles of Acid)
- Faster Crafting (Speeds up some crafting times)
- Meat Rendering (Allows crafting of Animal Fat from Diseased Meat)
- Quenchiest Cactus Juice (Obtain murky water from Cactuses)
- Sewing Kit (Allows crafting of sewing kits)
- Steel Trussing Sheet (Adds back the steel trussing sheet with 7000 durability)
- Claymore's Stainless Steel Returns (Adds back stainless steel blocks & polish)
- Orbital Bliss's Home Depot (Adds countless decorative items and wireless electricity blocks)
- Gopher's Super Corn Cooked Foods (Adds foods crafted from super corn)
- Elucidus's Terrain Based Movement Speed (Run faster on cement, slower in the dirt)
- Xal's Zombies Attack Animals
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Shouden Kalferas's Zombie Lootbag Increase
- Slightly increases the frequency that lootbags show up, and
- Causes the lootbags to stick around for ~15 minutes
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Shouden Kalferas's 60slot Bag, Faster Bellows, and Increase Headshot Damage
- 60slot Bag - Provides a 60-slot bag with 30-reserved to "earn"
- Faster Bellows - Smelt items faster in your forge
- Increased Headshot Damage - Slightly increases the damage when making headshots
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Shouden Kalferas's Magazine_Plants_Trader
- Pickup Plants - Allows you to press E to pickup plants (not compatible with living off the land)
- Trader Refresh - Sets the Trader Refresh to be 1 Day
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Shouden Kalferas's Salvaged Electronics
- Battery Bank - Wrench apart a POI/prefab battery bank to obtain a usable battery bank
- Generator Bank - Wrench apart a POI/prefab generator bank and obtain a usable generator bank
- Lights - Wrench apart POI/prefab lights and obtain placeable versions of those lights that require electricity
- Parts - Wrench apart various electrical parts to obtain placeable versions of those items
- Signs - Wrench apart electrical signs that are lit up to obtain placeable versions of those items
- Solar Bank - Wrench apart a POI/prefab Solar Bank and obtain a usable solar bank with change of obtaining solar cells
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Stample's Modlets
- Ghillie Suit
- Frobscottle
- Emperor Dye
- Dr. Prepper
- Mutations
- Naked Gator
- Not Just Lumberjacks (Ensures the Snow biome has more than Lumberjacks)
- Screamer Banshee
- Defense Quests
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TSBX's Vanilla Expanded Storage Options
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WTK34's Grenade Arrows
All credits go to the original mod author. Most modders learn to create their own modlets by looking at the work of others. In some cases, code is copied to create a new modlet. Due to this, each modder is essentially standing on the shoulders of other authors. Most in the modding community, myself included, welcome others to look at how a modlet was created and to use this code to any extent, provided that credit is provided back to the author whose work yours is based off of. In the spirit of this community, I've notated each author above and always ensure within the ModInfo.txt file of each modlet to retain the original author's information, even in cases where I create a totally new modlet. This collection is meant to be nothing more than what it claims to be: A collection of my own and other people's hard work put together in a single zip file to make it easy for players and server administrators to easy install our work into their games. Enjoy.