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Releases: SeedimV/CustomDaytime

v2.1.2

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@SeedimV SeedimV released this 08 May 19:49
90a5621

What's Changed

  • Fix release pipeline and add CI build workflow by @SeedimV in #12

Full Changelog: v2.1.1...v2.1.2

v2.1.1

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@SeedimV SeedimV released this 08 May 19:27
e273702

What's Changed

  • Add Modrinth release pipeline and clean up multi-module build by @SeedimV in #11

Full Changelog: v2.1.0...v2.1.1

Update 2.1.0

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@SeedimV SeedimV released this 07 May 14:47
cc7c209

Changes

  • Fixed a crash on Folia servers caused by use of the deprecated runTaskAsync scheduler.
  • Fixed the plugin not writing default config values on first boot, which could result in missing settings.
  • Fixed a NullPointerException when a config node was absent. Tthe plugin now falls back to the default value instead of crashing.
  • Fixed the plugin failing to handle a missing or unreadable config file gracefully on startup.
  • Fixed TimeSkipEvent being processed for worlds that are not configured in config.conf.
  • Fixed the night skip check to correctly use ClockTimeSkipEvent.SkipReason, preventing false positives.
  • Updated to Paper 26.1.2 (Java 25, new API version format).

Build tested on Paper 26.1.2 and Folia 26.1.

Update 2.0.0

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@SeedimV SeedimV released this 02 Mar 16:01

Changes

  • A complete rewrite of Custom Daytime as multi-platform project.
  • Changed config file fromat from config.yml to config.conf. Changed config style.
  • Added support for multiple worlds.

Build tested on Paper 1.21.11.

Update 1.2.0

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@SeedimV SeedimV released this 12 Feb 20:51
b1667c0

🛠️ Changes

  • Added localization for over 40 languages
  • Adjusted time handling so the Minecraft day counter no longer resets to 0 when using custom time progression.
  • Updated gamerule usage to match the current Paper-preferred API.

Build tested on Paper 1.21.11 and Purpur 1.21.11.

Thanks for PureLove for contribution #5!

Version 1.1.2

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@SeedimV SeedimV released this 15 Dec 21:11

🛠️ Changes

  • Fixed an issue where time fast-forwarding could continue indefinitely if a player left the game while sleeping.
  • Fixed an issue where setting players_sleeping_percentage to 0 (or lower) caused the fast-forwarding logic to break.
  • Updated the README.
  • Tested compatibility with Minecraft 1.21.11.

Version 1.1.1

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@SeedimV SeedimV released this 01 Sep 20:05

🛠️ Changes

Added a config option to disable night fast-forwarding due to major related bugs. Currently known issues include phantom spawning and fast-forwarding after a player leaves the server. This serves as a temporary workaround until the bugs are fully resolved. To disable fast-forwarding, please delete the config file, and restart your server to generate an updated one.

Version 1.1.0

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@SeedimV SeedimV released this 17 Aug 13:31

Version 1.1.0 – Changelog

🛠️ Changes & Improvements

  • Added support for Folia, ensuring the plugin works smoothly on Folia-based servers.

  • Fixed a bug where setting the day or night length longer than 10 minutes would still keep it at 10 minutes.

  • Updated compatibility so the plugin now fully respects the doDaylightCycle gamerule, allowing you to control time with vanilla commands.

Version v1.0.1

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@SeedimV SeedimV released this 16 Aug 20:17
0d3f868

Full Changelog: v1.0.0...v1.0.1

🌞 Custom Daytime v1.0.0

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@SeedimV SeedimV released this 14 Aug 16:09

Initial release!

✨Features

  • Configurable day and night lengths in minutes, including decimal values for precise timing.

  • Smooth night fast-forward when enough players sleep, replacing instant night skipping.

  • Fully adjustable settings via an easy-to-use config.yml file.

  • Works automatically after installation—no commands required.

📥 Installation

  1. Place the .jar in your server's plugins folder.

  2. Start the server to generate the default config.

  3. Adjust day/night lengths and fast-forward speed as desired.