MacOS Adaptation: Switched from PyAudioWPatch to PyAudio#164
MacOS Adaptation: Switched from PyAudioWPatch to PyAudio#164Mahmoudz wants to merge 1 commit intoSevaSk:mainfrom
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… Core Audio, Discontinued Windows Compatibility
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Thanks @Mahmoudz for your work. At the very same moment, I am also trying to get it up and running on my Mac. Did you check out the other PR from @enemaliwilliam? Here is the issue discussion #10 (comment) and here is another discussion in his PR #40 and his branch https://github.com/enemaliwilliam/ecoute/tree/add-mac-os-support? There is also @clevertang who tried it https://github.com/clevertang/ecoute/tree/mac_only I currently review your version and try to get it running. The problem I face is that the DefaultMicRecorder ("You") and the DefaultSpeakerRecorder ("Speaker") get the same audio "duplicated", even when I use my Airpods. So I tried to change However, I still get every audio duplicated in the UI like:
Do you have a hint how to change the device index? Is the separation between You and Speaker working fine for you? Do you use a headset? |
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is there any updates on this? |
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@flobraeuer same problem with me like I still get every audio duplicated in the UI like:, @Mahmoudz Can you please help us here? |
Refined for Core Audio, this update discontinues Windows compatibility. The changes include using PyAudio instead of PyAudioWPatch for audio integration. Please note that this adaptation is exclusively for macOS and may not work on Windows.
Warning: Discontinued Windows Compatibility
With my limited 30 minute timeframe, I prioritized adapting this awesome tool for my macOS.
However, merging these alterations into the main branch will jeopardize Windows compatibility.
To guarantee compatibility for both macOS and Windows, additional modifications are essential yet easy to be done.
Lastly, it is recommended to maintain these adjustments separate from the main branch until a comprehensive solution can ensure a seamless experience for all users.