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Config
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MCDJPath (default = “”)
This option changes the path of mcdj root folder.
By default it’s blank, and mcdj folder will be located in Minecraft root folder.
examples: 'mods' = /.minecraft/mods/; 'misc/folder = /.minecraft/misc/folder
Warning: DO NOT set absolute path! -
NoDiscsMode (default = false)
This option prevent mcdj from creating music discs, but soundevents will be registered as usually.
To play your music you can use the playsound command.
Example: /playsound mcdj:trackname record playername
The track name are same as .ogg file name -
SpawnInDungeon (default = true)
If enabled, sealed records will spawn in dungeons -
EnableMG (default = true)
Sets behavior of Music generator. If disabled then music generator will simply not work at all. -
FFmpegMaxThreads (default = 10)
Sets maximum FFmpeg active instances at the time.
If you have a lot of audiofiles to convert, this option describes max amount of parallel
threads. More threads = faster convertig
Increasing this to higher values may cause lags. If you have low end PC, you probably
want decrease this value. -
DropFromCreeper (default = true)
Random disc will be dropped from creeper -
DropFromZombie (default = true)
Gives a small chance to get sealed records dropped from zombies -
ShowTrackNumber (default = false)
Adds an unique number for every track before name. Makes much easiler to find specific track on music generator
* RootFolderName (default = “.mcdj”)
This option changes the name of mcdj’s root folder. Should not be empty!
* Shortcut(default = “true”)
Let MCDJ create shortcut called "Music" to streaming folder in .minecraft
* HiresDiscTextures (default = “false”)
Enables high resolution disc texture (recommended for use with album arts)
* AlbumArt (default = “false”)
Draws album art on top of the disc if possible
* LegacyMusicGenerator (default = “false”)
Returns an old Music Generator, that give you the random music disc
when you use the blank disc on it.