Rising - 2d action game, where you avoid enemies and get points. Rising is the early implementation of the game Rise, now available at https://github.com/SlavaGolubnichiy/Rise. The goal of this project is to gain experience in computer graphics and game development by implementing interesting project, such as an action game. Graphics created using OpenGL library.
You can navigate through the project and explore it and try the latest releases.
To run Rising, make sure that your computer's specifications are equal or higher than the following specifications:
- CPU: dual-core CPU, 1 GHz or faster
- RAM: 1 GB
- GPU: NVIDIA GeForce 6600 GT, AMD Radeon 9200 series or Intel HD Graphics 4000 and newer
- VRAM: 128 MB
- Free disk space: 20 MB
- Control device: keyboard with arrow keys
- Use arrow keys on your keyboard to control the circle (hereinafter - player)
- The goal is to avoid crashing player into squares (enemies). The goal is to score as many points as possible. Points are shown at the console screen at the background. Close the game when it stopped to see your score.