Senior Full-Stack Software Developer & Game Designer
Building robust software, architecting immersive experiences, and crafting thoughtful tools that make technology more accessible, meaningful, and enjoyable.
- Collidascope VR - I'm the lead platform architect and developer for a large-scale immersive XR experience blending art, narrative, and interactivity for Meta Quest 3.
- Hardlight – A futuristic sci-fi tower defense game featuring light-based towers against dark swarms.
- Beep Buddy – An accessible iOS music creation tool designed to help working with music production hardware and software.



