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Implement Singularity in Rust #602

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@fkarg

Useful Crates:

as ECS (if needed even)
for UI
or for Graphics
for maths
or (piston) for Sound

<piston-*> related stuff for AI and sprite-based graphics

more ...

but then this should be rewritable in a quite easy way I guess

Also todo: re-figure out trait hierarchy etc. before starting to implement stuff

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Build EnvironmentEverything related to the (Build) EnvironmentDesignAll about Visual Design and GraphicsImprovementImprovement of already existing structuresUIEverything related to the User-Interface

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