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md主要内容

  1. 通过《Introduction to Game Design, Prototyping, and Development》从实际开发的角度对unity游戏设计和开发有深刻的理解和感受。
  2. 结合之前C++ & EasyX 的游戏开发经验,对于C++在游戏开发过程中经常使用的类、继承、接口、帧函数、渲染和更新有了更深的理解。

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Learning Unity to develop Games from 'Introduction to Game Design, Prototyping, and Development.'

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