What does it do :
Adds sharpness support for tridents
Adds looting support for tridents
Melee damage : 9->10
Ranged damage is based on range, max 10
Attack speed (in game logic) : 1.1->1.3
Attack speed (in seconds, time between hits) : 0.9->0.75
With sharpness V :
Melee damage : +3=13
Ranged damage is based on range, max 11
NOTE : Tooltip damage, the one shown in your inventory, is broken. It won't fetch the real damage but rather the one of that item in the game code, from what I understood. So it will show 9, but deal the above values.