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Resident Evil Village: #526

Description

@Zulhafis

What happened

Hi bro, I found a freezing issue in Bannerlator Ludashi v3.1.1.

Before the update, I was using Proton 10, and the game would freeze when frame generation was enabled. I then switched to Proton 11.0.3, and the game worked fine with frame generation without any freezing.

However, after updating Bannerlator to v3.1.1, the game started freezing again. When I enable frame generation, I can only play for around 10 minutes before the game freezes.

Could you please check if the latest update changed anything related to Proton, DXVK, or frame generation that might be causing this issue?

Thank you.

System

=== Bannerlator log ===
Captured: 2026-09-14_02-17-12
App: 3.1.1 (85)
Device: vivo iQOO I2220
Android: 16 (SDK 36)
Scope: Bannerlator only (system-wide capture is deliberately not offered)

From the logs

  • GPU: Adreno 750
  • Driver: Wrapper driver 26.0.99
  • DXVK: 3.0.2-gplasync
  • VKD3D: 2.9.0

Attached

  • vkd3d-proton.log
  • re8_dxgi.log
  • re8_d3d11.log
  • logcat.log
  • crash_2026-08-30_02-07-00.txt
  • crash_2026-08-30_02-07-14.txt
  • crash_2026-08-30_02-05-44.txt
  • crash_2026-08-30_02-05-45.txt
  • crash_2026-08-30_02-06-58.txt

Scrubbed as they are written: e-mail addresses, auth tokens, and the signed-in Steam account name. File paths are left intact so they stay useful — give them a glance if one of your folder names identifies you. Attach the zip below — it is at Download/bannerlator/reports/Resident Evil Village-2026-09-14_02-17-12.zip.

Activity

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