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Add sprite sheets with configurable frames and fractional credits - #3

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TheDesignFounder merged 4 commits into
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feat/sprite-sheet-v2
Sep 14, 2026
Merged

TheDesignFounder merged 4 commits into
mainfrom
feat/sprite-sheet-v2

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@TheDesignFounder TheDesignFounder commented Sep 12, 2026 •

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Adds dreamlayer sprite with walk/run/idle actions, strict 7–100 frame counts, fractional credit limits, resumable status/events, and ZIP download.

Pricing uses $0.14 for the first 14 frames, then $0.07 each, converted at $0.17 per credit and rounded upward once per complete order to 0.1 credit. Balance output explains that the combined available total determines affordability when separately floored funding buckets add to 0.1 credit less. JSON output stays unchanged. Failed or expired sprite jobs restore their holds; there is no customer sprite cancellation command.

Validation: 41 tests passed. The packed local artifact installed and passed offline quote, balance, and help checks. Existing seven-boundary and 100-frame fixture download evidence is reused. No new paid calls or package publication occurred. Fresh live 100-frame quality, duration, and actual total cost remain unverified.

Requires TheDesignFounder/Abloh#389. Local release artifacts are prepared; keep this draft pending protected review and publication authority.

@TheDesignFounder TheDesignFounder changed the title Add sprite-sheet beta commands and durable job tracking Add sprite sheets with configurable frames and fractional credits Sep 12, 2026
* feat: accept custom sprite animations and selectable export sizes

* docs: describe sprite output without internal processing terminology
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TheDesignFounder marked this pull request as ready for review September 14, 2026 02:09
@TheDesignFounder
TheDesignFounder merged commit 912b892 into main Sep 14, 2026
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