⚡ Make your forest breathe — faster, lighter, smoother.
Support development ➜ 💸 Donate via PayPal
A high-performance, Folia-optimized plugin that accelerates natural leaf decay when tree logs are broken. Now with dynamic particles, nature-inspired sound design, and wave-like staggered decay for a deeply immersive and visually polished experience. Designed for large-scale SMP servers where both aesthetics and performance matter.
Licensed under the MIT License – see the LICENSE file for details.
- ⚡ Ultra Lightweight: Asynchronously decays up to 128 disconnected leaf blocks per tree break without affecting TPS.
- 🌍 Folia Native: Built from the ground up using Folia’s
RegionSchedulerfor safe, thread-aware task scheduling. - 🍃 Intelligent Decay Logic: Scans surrounding leaves and decays only those no longer connected to logs.
- ✨ Immersive Effects:
FALLING_DUSTparticles for natural crumble visuals.- Occasional
CLOUDandVILLAGER_HAPPYparticles for subtle ambience. - Thread-safe sound effects like
BLOCK_GRASS_BREAKand ambient pitch-bent buzzes.
- 🌳 Multi-Tree Support: Compatible with all overworld foliage types including Azalea, Cherry, Bamboo, and Flowering leaves.
- 🌀 Wave-Style Decay Animation: Leaf blocks decay in a natural, expanding wave thanks to a progressive and bounded delay system.
- 🎛️ Optimized for Speed & Style: Uses compact BFS for leaf/log connection detection with bounded radius and path caching.
- A player breaks a tree log or leaf.
- The plugin schedules a lightweight task using Folia's
RegionScheduler. - A recursive decay scan begins, identifying non-attached leaves within a 3-block Chebyshev radius.
- Each leaf block is decayed with a short delay staggered to produce a ripple effect.
- Particle and sound effects are emitted for each leaf decay, with rare ambient extras.
- Minecraft: 1.20+
- Server: Folia
❌ Not compatible with Spigot or standard Paper. Requires Folia’s region-based async scheduler.
- Up to 128 leaf blocks processed per trigger to avoid runaway recursion.
- Delay staggering capped with a
MAX_DELAYto prevent long latency trees. - Custom BFS logic uses a compact coordinate hashing algorithm for fast set lookup.
- Visual feedback controlled via tick-based delays and rare particle conditions.
- All operations are region-thread-safe via Folia's strict scheduling context.