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Replace provisional level with Kinetic Foundry
CI
#30:
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TrentexTech
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Add reusable Example Game interactions
CI
#29:
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Add revolute joint constraints
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#28:
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Add iterative contact solving
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#27:
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Add angular rigid-body dynamics
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#26:
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Add transform-oriented box collision
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#25:
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Add an Example Game level selector
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Separate frame composition from drawing
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Add layered parallax backgrounds
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Add parallax scene backgrounds
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Add scene transitions
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Add GUI screen transitions
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Add hierarchical 2D transforms
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#18:
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Unified actor behavior model
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Host-aware artifact scripts
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Repository onboarding
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Best-effort window shutdown
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Live window interaction rendering
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Renderer initialization rollback
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Simulation pause via GUI changes
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Performance Overly changes
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Pixel render changes
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CI fix
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Version strictness
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Engine context introduction
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#6:
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