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Releases: VirtualButFake/vfx-editor

v1.0.9

02 Sep 15:21
2c0eabd

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Changes

  • ZOffset now uses a step size of 0.1 instead of it's previous 0.5, to allow for more precise control
  • Attributes now use EmitCount and EmitDelay

Fixes

  • Changes to an instance name now update topbar buttons correctly (#5)
  • Values inside the NumberSequence editor are now rounded to 3 decimal places in the interface. (#4)
  • Yet another experimental fix for a potential recursive state error. If the issue arises again, let me know.. (#3)
  • Context menus now work again on properties in the instance tree. (#6)

v1.0.8

11 Aug 00:30
0f5dd19

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Changes

  • Fix issue with breadcrumb in texture storage not working correctly with <2 labels
  • Fix Texture path breaking and resulting in a crash
  • Made it so that clicking a texture that is set and found will now open the folder it is in
  • Fix bug where creating a folder would empty the texture storage

v1.0.7

10 Aug 11:43
5d4bdd2

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Changes

  • NumberSequence buttons now feature an input box alongside the graph button, to set a constant value.
  • A graph will now adjust itself to the max value in the sequence, if this is higher than the max size setting.
  • Decals are now taken into account with "Import Instances"

v1.0.6

09 Aug 17:18
929ef7a

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Changes

  • Update fusionComponents to fix potential recursive state error
  • TexturePicker now uses a different list format to prevent state updates causing unecessary rerenders

v1.0.5

09 Aug 15:30
605b1d1

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Changes

  • Bump themeFramework and fusionComponents for more extensible appearance modification support.
  • Emit Delay and Emit Count will now look for existing attributes in order to make migration easier

Fixes

  • Experimental fix for crashing when interacting with property fields in a certain way
  • Fixed Flipbook image preview race condition

v1.0.4

07 Aug 11:51
802feb5

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Changes

  • Bump themeFramework and fusionComponents for better typing of useColorFunction

v1.0.3

06 Aug 17:26
56ae4f0

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Fixes

  • Fixed memory leak in CanvasFrame and StandaloneScroller that caused instances to stay in memory even post-destruction. Memory issues should be significantly alleviated, but there are still some issues. This will be addressed in a future release.

v1.0.2

05 Aug 10:35
7574250

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Fixes

  • Add a stroke around TimelineButtons in ColorSequenceEditor to provide sufficient contrast in light mode

v0.1.1

05 Aug 10:21
bea7e71

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Fixes

  • Wrapped base instance creation in historyHandler to allow for undo/redo on first change

v0.1.0

04 Aug 20:45
4672537

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