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Prefab Editor #124

Description

@DireVision
  1. Prerequisite: Prefabs should be working when loaded in. First create functionality to spawn objects as prefabs into scene when dragging out prefabs from the editor.

  2. Inspector should have a new window that allows the editing of prefabs

  3. Objects must know what prefab they were synthesized from. This can possibly be tagged with a component

  4. When a prefab file gets updated, perform a query that updates all objects of the prefab with the changes

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