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Handle TRO boost code #316
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| { | ||
| "info" : { | ||
| "author" : "xcode", | ||
| "version" : 1 | ||
| } | ||
| } |
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20 changes: 20 additions & 0 deletions
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wxm-ios/Resources/Colors.xcassets/Boosts/troRewardsFill.colorset/Contents.json
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| { | ||
| "colors" : [ | ||
| { | ||
| "color" : { | ||
| "color-space" : "srgb", | ||
| "components" : { | ||
| "alpha" : "1.000", | ||
| "blue" : "0x62", | ||
| "green" : "0x2F", | ||
| "red" : "0xAA" | ||
| } | ||
| }, | ||
| "idiom" : "universal" | ||
| } | ||
| ], | ||
| "info" : { | ||
| "author" : "xcode", | ||
| "version" : 1 | ||
| } | ||
| } |
20 changes: 20 additions & 0 deletions
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wxm-ios/Resources/Colors.xcassets/Boosts/troRewardsPrimary.colorset/Contents.json
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| { | ||
| "colors" : [ | ||
| { | ||
| "color" : { | ||
| "color-space" : "srgb", | ||
| "components" : { | ||
| "alpha" : "1.000", | ||
| "blue" : "0x80", | ||
| "green" : "0x3E", | ||
| "red" : "0xDE" | ||
| } | ||
| }, | ||
| "idiom" : "universal" | ||
| } | ||
| ], | ||
| "info" : { | ||
| "author" : "xcode", | ||
| "version" : 1 | ||
| } | ||
| } |
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🧩 Analysis chain
Verify intentionally missing fields in TROv2 details.
The TROv2 details entry omits
current_rewards,total_rewards, andcompleted_percentagefields that are present in other boost detail entries (e.g., lines 136-143). If these fields are intentionally omitted for TROv2 boosts, ensure the UI handles their absence gracefully. Otherwise, add them for consistency.Run the following script to check how the app handles optional detail fields:
🏁 Script executed:
Length of output: 29078
Include missing reward fields in TROv2 analytics mock
Add
current_rewards,total_rewards, andcompleted_percentageto the TROv2 details entry so it aligns with theNetworkDeviceRewardsResponse.Detailsmodel and renders correctly in the UI.🤖 Prompt for AI Agents