1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20, 1.20.6, 1.21
This document contains the configuration details for AAS.
The main.yml configuration file allows you to enable or disable debugging.
# Main configuration
debug: false # <========== Enable & Disable debug
shift-right-click-to-add: true # <========== Enable & Disable shift-right-click to add ArmorStanddefault: # <====== Name of the type
Arms: true # <====== Has arms?
Gravity: false # <====== Has gravity?
BasePlate: false # <====== Does it have a baseplate?
CustomName: '&cMade with aas' # <====== Custom name for the entity
isCustomNameVisible: false # <====== Should the custom name be visible?
itemInHandMaterial: WOOD_SWORD # <====== Item held in the hand
HeadPos: {} # <====== Head position (empty by default)
rightArmPose: # <====== Right arm pose
x: -45
y: 0
z: 0
leftArmPose: # <====== Left arm pose
x: 45
y: 0
z: 0
rightLegPose: # <====== Right leg pose
x: 45
y: 0
z: 0
leftLegPose: # <====== Left leg pose
x: -45
y: 0
z: 0Important
Modify itemInHandMaterial to any valid Minecraft material.
Note
Players can create as many types as they want (e.g., up to 80 types), but they must change the names and
each type can be used in the game using the create command
Caution
Don't touch cache yaml files.
For more details, refer to the official documentation or community guides.

