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2 changes: 1 addition & 1 deletion Assets/Prefabs/Bullet.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,7 @@ SphereCollider:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
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3 changes: 2 additions & 1 deletion Assets/Prefabs/Enemy.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -333,7 +333,7 @@ CapsuleCollider:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
Expand Down Expand Up @@ -559,6 +559,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
hpBar: {fileID: 2427864922095432129}
player: {fileID: 0}
--- !u!1 &2540466843666355466
GameObject:
m_ObjectHideFlags: 0
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20 changes: 10 additions & 10 deletions Assets/Prefabs/Guns/Pistol 1.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ Transform:
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3181156925654399557}
Expand Down Expand Up @@ -226,9 +226,9 @@ MonoBehaviour:
m_StartingHoverFilters: []
m_StartingSelectFilters: []
m_StartingInteractionStrengthFilters: []
m_AttachTransform: {fileID: 0}
m_AttachTransform: {fileID: 6885512294752712852}
m_SecondaryAttachTransform: {fileID: 0}
m_UseDynamicAttach: 1
m_UseDynamicAttach: 0
m_MatchAttachPosition: 1
m_MatchAttachRotation: 1
m_SnapToColliderVolume: 1
Expand Down Expand Up @@ -275,7 +275,7 @@ MonoBehaviour:
m_StartingSingleGrabTransformers: []
m_StartingMultipleGrabTransformers: []
m_AddDefaultGrabTransformers: 1
m_FarAttachMode: 0
m_FarAttachMode: 1
--- !u!114 &7648209428267383372
MonoBehaviour:
m_ObjectHideFlags: 0
Expand All @@ -293,7 +293,7 @@ MonoBehaviour:
type: 3}
HapticIntensity: 0.7
HapticDuration: 0.15
remainAmmunition: {fileID: 0}
remainAmmunition: {fileID: 102470327427809663}
--- !u!1 &3454284630827025653
GameObject:
m_ObjectHideFlags: 0
Expand All @@ -320,17 +320,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3454284630827025653}
m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: 0, y: 0, z: -0.116}
m_LocalRotation: {x: 0.7071068, y: -0, z: 0.7071068, w: 0}
m_LocalPosition: {x: 0, y: 0, z: -0.121}
m_LocalScale: {x: 0.49999988, y: 0.5, z: 0.49999988}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8663852786078703706}
m_Father: {fileID: 3263699454365990613}
m_LocalEulerAnglesHint: {x: 90, y: -90, z: 0}
m_LocalEulerAnglesHint: {x: 180, y: -90, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0.054, y: 0.106}
m_AnchoredPosition: {x: -0.14, y: -0.047}
m_SizeDelta: {x: 0.6524, y: 0.5667}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &1409081377887830116
Expand Down Expand Up @@ -421,7 +421,7 @@ Transform:
m_GameObject: {fileID: 4918656606775223331}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: -0.089, y: -0.06, z: 0}
m_LocalPosition: {x: -0.196, y: 0.071, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
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