| Skill | What it does |
|---|---|
breadboarding |
Maps operator workflows into Places, UI and code affordances, stores, and explicit control/data wiring, then slices complete boards into demonstrable increments. |
bro |
Switches the rest of a conversation to plain, unambiguous English using ASD-STE100-inspired rules. |
frontend-grilling |
Resolves frontend design decisions one at a time through concrete, interactive variants. |
interactive-explainer |
Builds source-grounded, self-contained HTML explainers for system behavior, state, sequences, and comparisons. |
orchestrate |
Coordinates agents on substantial work with focused delegation, distinct ownership, and user-held approvals. |
shaping |
Negotiates requirements and competing solution shapes, checks fit, resolves unknowns, and selects a mechanism concrete enough to breadboard. |
stateful-systems |
Models authoritative state, lifecycle transitions, invariants, concurrency, freshness, replay, and recovery. |
yesh-architect |
Designs a target architecture from the system’s current contracts, execution paths, state ownership, and constraints. |
yesh-debug |
Reproduces failures, follows the failing path to the first contract divergence, and verifies the smallest coherent fix. |
yesh-how |
Maps how a system works through execution paths, state ownership, boundaries, contracts, and source evidence. |
yesh-plan |
Turns a settled approach into an implementation-ready plan with concrete files, symbols, dependencies, risks, and verification. |
yesh-structure-review |
Audits implementation structure and clarity, then proposes evidence-backed corrections. |
The owned shaping and breadboarding workflows draw on Shape Up and the concepts explored by rjs/shaping-skills. Their skill text, structure, examples, and completion gates are original to this repository.