A Satisfactory mod (1.2 / SML 3.12). Wall-mounted power conduits that wire themselves through the walls — power one, power them all, with no visible cables between them.
- Build an In-Wall Power Conduit on a wall. On placement it automatically links to every other conduit in range — through a hidden connection, with no visible cable between them.
- Run a single power line into any conduit, and power spreads across the entire linked network.
- The hidden links don't count against the conduit's wire limit, survive save/reload, and re-form correctly if you remove and replace a conduit.
- Clean builds — no cable spaghetti between rooms, floors, or panels.
- Blueprint-friendly — drop conduits at tile edges; when tiles meet, power stitches across the seam automatically.
- A C++
UGameInstanceModulehooksAFGBuildableHologram::ConfigureComponentsandAFGBlueprintHologram::Construct. - On building a conduit, it bridges every normal (wireable) power connector to a dedicated hidden connector, then hidden-links that bus connector to all conduits in range. Hidden connections (
mHiddenConnections,SaveGame) don't count toward the visible wire limit. - The conduit buildable is parented to
Build_PowerPoleWall_Cfor wall snapping, with its own mesh and connectors.
Requires the Satisfactory modding toolchain (UE 5.6.1-CSS, SML 3.12). Place this plugin in <StarterProject>/Mods/GameFeatures/, regenerate project files, and build the FactoryEditor target, or package with Alpakit.
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