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MetalSharp

Run Windows Steam games on macOS with Metal.

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MetalSharp is a macOS app for Apple Silicon that translates Direct3D calls to Metal via DXMT, bundles its own Wine runtime, and manages Steam game detection, launch routing, and runtime bottles.

Quick Start

Download the latest DMG from Releases, drag MetalSharp into /Applications, and open it. The setup wizard handles the rest.

For building from source, see Install from Source.

Routes

Route Engine
M12 D3D12 to Metal
M11 D3D11 to Metal
M10 D3D10 to Metal
M9 D3D9 / 32-bit DXMT
Mono/FNA Windows XNA/FNA via native Mono
D3DMetal Apple Game Porting Toolkit

Features

  • Sharp Library - Import and run standalone Windows programs, installers, and launchers
  • Runtime Bottles - Per-game isolated Wine prefixes with component tracking and repair
  • MTSP Routing - Automatic pipeline selection based on game compatibility data
  • Steam Integration - Detects your Steam library, manages the Wine Steam session, and deploys the CEF wrapper

Requirements

  • Apple Silicon Mac, macOS 14+
  • About 2 GB free space
  • Homebrew (installed by setup wizard)

Developer Setup

Current maintainer validation is happening on this hardware/software setup. This is not the recommended baseline or minimum requirement; it is here so readers know what MetalSharp is actively running on during development.

  • MacBook Air (Mac16,12)
  • Apple M4, 10-core CPU (4 performance, 6 efficiency)
  • 16 GB memory
  • macOS Golden Gate beta, version 27.0 (build 26A5353q)

Documentation

Community

License

MIT licensed. Third-party components keep their original licenses; see THIRD_PARTY_LICENSES.

About

Run Windows games and Windows applications natively on MacOS M-Series with MetalSharp. Free and inspectable runtime environment with a front-facing application.

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