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SpiderSense

Project Overview: SpiderSense is a web-based farming simulation game designed to help farmers in Bangladesh make informed decisions under climate uncertainty. The game focuses on wheat cultivation and simulates three critical stages: sowing, flowering under heat stress, and harvesting under flood risk.

How It Works:

  • Integrates NASA satellite data: soil moisture (SMAP), land surface temperature (MODIS), and flood forecasts (Flood Data Pathfinder).
  • Players make decisions on sowing, irrigation, and harvesting, with outcomes affecting yield, profit, water efficiency, and crop resilience.
  • Real-time data visualization allows users to understand climate risks and resource management.

Technical Details:

  • Frontend: React with TypeScript, styled using Tailwind CSS.
  • Backend: Express.js.
  • Data Processing: Python notebook (data_read_from_datasets) reads and preprocesses satellite datasets.

Start the Game:

  • Use Node.js version 20 or lower
  • Open terminal
  • Run npm run dev
  • Access the game at localhost:5000

Creativity & Impact:

  • Simplifies complex satellite data into an engaging, interactive game.
  • Helps farmers understand and respond to climate variability.
  • Promotes sustainable agriculture, risk management, and resource efficiency.

Intended Impact: SpiderSense empowers farmers to make data-driven decisions, improving crop outcomes, conserving water, and increasing resilience against climate threats.

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A simple web Based game for nasa app challenge 2025.

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