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[GAME][ENGINE] Add final version R-TYPE#221

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Gabriel15066 merged 129 commits into
mainfrom
dev
Jan 18, 2026
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[GAME][ENGINE] Add final version R-TYPE#221
Gabriel15066 merged 129 commits into
mainfrom
dev

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-> Add many bosses

-> breakout game

-> power ups fix
-> sound diversification
-> animations

-> Multi level transitions

Dryss10 and others added 30 commits January 13, 2026 22:18
…all bounce, brick destruction and ball reset
- Implement missing SetSpriteRegion in SFMLRenderer to fix linker error\n- Resolve merge conflicts in GameStateNetwork\n- Add audio feedback for Boss, Menu, and PowerUps
…n, bounce calculation and position correction
Gabriel15066 and others added 25 commits January 17, 2026 18:26
…ot many orbs in circle from the boss, always with animation and will altern with first attack
[GAME][DEV] Boss 2 implementation
…d scrolling with new component and if we enter the proximity damage, then we trigger the explosion
…t in our server and to attribute two flags, one for the mine and the other for the explosion
[GAME][DEV] Boss 3 implementation and assets level improvement
@Gabriel15066 Gabriel15066 self-assigned this Jan 18, 2026
@Gabriel15066 Gabriel15066 added enhancement New feature or request Game development Game development implementation labels Jan 18, 2026
@Gabriel15066 Gabriel15066 merged commit 47d4bc6 into main Jan 18, 2026
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5 participants