An endless runner made for Global Game Jam 2025 (GGJ2025). You play as Mr. Bubbles making its way through a river, dodging obstacles and chasing a high score.
Mr. Bubbles can switch between two movement modes: a normal jump and a special hover mode that lets it glide through the air. Time your dodges right, mix both modes, and see how far you can push your score.
Leaves, barrels, crocodiles, and more stand in your way. The longer you survive, the faster and busier the river gets.
Eventually, something gets you.
Built with Godot. Grab a build from the Releases page.
- Windows:
BubbleBound-windows.zip, unzip and runBubbleBound_itch.exe - Linux:
BubbleBound-linux.zip, unzip and run./BubbleBound_itch.sh(you may need tochmod +xthe.x86_64file first)
This is not the exact project directory used to compile the game. It has been reorganized after the jam into a clean, readable collection of the game's assets, scenes, and scripts for reference. Some scripts and scenes were left unfinished due to the jam's time limit and are not fully functional.




