Skip to content

Latest commit

ย 

History

23 Commits

Folders and files

NameName
Last commit message
Last commit date
ย 
ย 
ย 
ย 
ย 
ย 

Repository files navigation

๐Ÿƒ Endless Runner โ€“ Unreal Engine (C++)

A fast-paced endless runner game developed in Unreal Engine using C++. The player must dodge obstacles and collect power-ups while being chased by a deadly spiked wall that accelerates over time.

๐ŸŽฎ Gameplay Overview

  • Object Pooling for Obstacles & Power-Ups
    Obstacles and speed-boosting power-ups are managed through object pooling to optimize performance and avoid runtime instantiation.

  • Dynamic Difficulty Scaling
    A spiked wall relentlessly pursues the player, increasing its speed over time to raise the challenge.

  • Record Saving System
    The game tracks and saves the best survival time locally, displaying it via a UI element in the top-left corner of the screen.

๐Ÿ•น๏ธ Controls

  • A โ†’ Move Left
  • D โ†’ Move Right
  • Spacebar โ†’ Jump

๐Ÿ› ๏ธ Technologies Used

  • Unreal Engine
  • C++
  • Object Pooling
  • SaveGame System

๐ŸŽฏ Development Focus

  • Efficient memory and object management using pooling
  • Real-time difficulty progression
  • Persistent data handling with Unrealโ€™s SaveGame system

๐ŸŽž๏ธ Gameplay Preview

Gameplay Preview

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages