Redesign game screen with bubble graph visualization#3
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Co-authored-by: KenOKK3003 <194575962+KenOKK3003@users.noreply.github.com>
Co-authored-by: KenOKK3003 <194575962+KenOKK3003@users.noreply.github.com>
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[WIP] Redesign game screen UI for bubble graph visualization
Redesign game screen with bubble graph visualization
Jan 17, 2026
Co-authored-by: KenOKK3003 <194575962+KenOKK3003@users.noreply.github.com>
Co-authored-by: KenOKK3003 <194575962+KenOKK3003@users.noreply.github.com>
Co-authored-by: KenOKK3003 <194575962+KenOKK3003@users.noreply.github.com>
Redesign game screen with interactive graph, thermometer, word type indicators, and undo
Redesign game screen UI
…alieron/syn-city into copilot/redesign-game-screen-ui
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Replace grid-based synonym display with an animated bubble graph showing word relationships: previous word (top), current word (center), and synonym options (bottom arc).
Changes
New
BubbleGraph.tsxUpdated
GameScreen.tsxBubbleGraphcomponentpreviousWordfrom path history (path[path.length - 2])Bug fixes
useMemoimport inWordGraph.tsxuseRef<number>()initialization requiring initial value inuseTimer.tsScreenshots
Initial state - Six synonym bubbles in arc pattern with connecting lines:

After selection - Previous word animates to top, selected word becomes center, new synonyms appear:

Implementation details
Arc positioning for N bubbles:
Timeout cleanup prevents state updates on unmounted components:
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