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@aligator aligator commented Apr 9, 2022

This includes a Phong based material with custom shaders

@jane-rose
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jane-rose commented Apr 18, 2022

One more thing, where did u find the custom phongMaterial demo code? Thanks

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@jane-rose
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jane-rose commented Apr 20, 2022

One more things, is any clue why each gcode I implemented is a triangular prism and not a cylinder like yours?
051C8B34-9745-4FFA-AEE4-3F3424558637

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Maybe you have set renderer.radialSegments = 3
Then its only triangular. (but a little bit faster to render)
With 8 it looks more circular.

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3 participants