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@duzos duzos commented Jan 25, 2026

Previously we were iterating over all the bones to find the specified bone, every frame
Now we just cache it

closes #63

@duzos duzos self-assigned this Jan 25, 2026
@duzos duzos marked this pull request as ready for review January 25, 2026 20:46
@duzos duzos requested a review from drtheodor January 25, 2026 20:46
@duzos duzos added the enhancement New feature or request label Jan 25, 2026
@duzos duzos changed the title Increase performance of bedrock animations Increase performance of bedrock animations & Loop type support Jan 27, 2026
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"hold last frame" animation type always resets

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