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Motion & Video Direction

The craft layer for software video — storyboarding, motion principles, type, color, sound, and social cutdowns that make a demo worth watching. — built in-house by Skill Me.

The taste layer that pairs with the Remotion Video Production mechanics pack. Where Remotion handles compose and render, this pack decides what is worth rendering: storyboard the beat sheet (hook, problem, reveal, proof, CTA), apply real motion-design principles (easing, timing, anticipation→action→follow-through), set type in motion, choose video-safe color and light, direct a software UI on screen, sync sound and music, and reframe for every social platform. Seven craft skills that turn a flat screen recording into a video people actually finish.

If this is useful, star the repo — it's how we gauge what to build next.

Install

  • From the catalog: skillme.dev/pack/motion-video-direction — install the whole pack into Claude in one step.
  • With the skills CLI: npx skills add aouellets/motion-video-direction
  • Manually: copy any skills/<slug>/SKILL.md into your Claude skills directory.

Skills in this pack

  • Motion Design Principles — The craft layer for motion: pick the right easing (ease-in / ease-out / ease-in-out / spring), get timing and spacing right, build the anticipationâ��actionâ��follow-through arc, and apply Disney's 12 principles to UI and product video.
  • Video Storyboard — Plan a product demo, feature announcement, or launch video as a beat sheet and shot list BEFORE animating — hook in the first 3s, problem, reveal, proof, CTA — with target duration and pacing per scene type, output as a JSON scene plan that remotion-compose consumes directly.
  • Kinetic Typography — Put text in motion the right way — title cards, animated captions, lower-thirds, callouts, and word-by-word reveals — with a reading-time-per-word budget so copy holds long enough to read, plus enter/exit timing, weight and size transitions, and type hierarchy in motion.
  • Motion Color and Light — Choose palette, contrast, and lighting for a moving video — not a static UI — so color survives H.264/VP9 compression, banding, and YouTube/Instagram/TikTok recompression across OLED, LCD, and projectors.
  • Product Demo Director — Direct the craft of putting a real software UI on screen — cursor choreography, zoom/pan/callout language, screen-recording vs recreated-UI, and making state changes legible with highlights, focus pulls, and slow-downs.
  • Sound and Music Sync — Score a video like an editor: beat-match cuts to the music, land SFX on transitions, pace the voiceover so it breathes, source royalty-free tracks safely, and duck the music so the VO sits clearly on top.
  • Social Video Formatter — Reframe and export a finished video for social platforms — 9:16 ↔ 16:9 cropping, burned-in captions, a platform-native first frame, loop design, and per-platform specs (aspect, length, safe areas) for TikTok, Reels, Shorts, X, and LinkedIn.

License

MIT — see LICENSE. Skills are portable SKILL.md files; the canonical copies live in the Skill Me catalog.

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The craft layer for software video — storyboarding, motion principles, type, color, sound, and social cutdowns

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