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[C++][Parquet] Add a dense decoder for FIXED_LEN_BYTE_ARRAY values #50333
FLBADecoder currently only exposes Decode(FixedLenByteArray*, int), which writes one FixedLenByteArray pointer per value.
Callers that only need the raw values must first materialize these per-value pointers, then copy the underlying bytes out through them.
For performance reasons, it would be useful to have a decode overload that writes the decoded FIXED_LEN_BYTE_ARRAY values directly into a caller-owned, densely packed buffer.
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GH-50333: [C++][Parquet] Add dense decode path for FIXED_LEN_BYTE_ARR…
pitrou commentedon Sep 9, 2026
Issue resolved by pull request 50335
#50335