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Arkade Go SDK

The complete API documentation for the Go SDK is automatically generated and published on pkg.go.dev with each GitHub release. To view the documentation, visit: https://pkg.go.dev/github.com/arkade-os/go-sdk

Installation

To install the Arkade Go SDK, use the following command:

go get github.com/arkade-os/go-sdk

Usage

Here's a comprehensive guide on how to use the Arkade Go SDK:

1. Setting up the Ark Client

NewArkClient(datadir string, verbose bool) accepts two parameters:

  • datadir — path to the directory where wallet and transaction data are persisted. Pass "" to use in-memory storage (useful for testing).
  • verbose — when true, debug-level logs are printed after the wallet is unlocked.

This gives four combinations:

import arksdk "github.com/arkade-os/go-sdk"

// In-memory storage, no logs (testing)
client, err := arksdk.NewArkClient("", false)

// In-memory storage, verbose logs (testing with debug output)
client, err := arksdk.NewArkClient("", true)

// Persistent storage, no logs (production)
client, err := arksdk.NewArkClient("/path/to/data/dir", false)

// Persistent storage, verbose logs (production with debug output)
client, err := arksdk.NewArkClient("/path/to/data/dir", true)

Once you have a client, call Init to connect it to an Ark server and set up the wallet:

// Minimal — single-key wallet, default explorer URL for the network.
if err := client.Init(ctx, "localhost:7070", "your_seed", "your_password"); err != nil {
    return fmt.Errorf("failed to initialize wallet: %s", err)
}

// Restore an existing wallet from seed.
if err := client.Init(ctx, "localhost:7070", "your_seed", "your_password"); err != nil {
    return fmt.Errorf("failed to restore wallet: %s", err)
}

// Custom explorer URL.
if err := client.Init(
    ctx, "localhost:7070", "your_seed", "your_password",
    arksdk.WithExplorerURL("https://example.com"),
); err != nil {
    return fmt.Errorf("failed to initialize wallet: %s", err)
}

// Bring your own wallet implementation.
if err := client.Init(
    ctx, "localhost:7070", "your_seed", "your_password",
    arksdk.WithWallet(myWalletService),
); err != nil {
    return fmt.Errorf("failed to initialize wallet: %s", err)
}

2. Client Configuration Options

Init has the following signature:

Init(ctx context.Context, serverUrl, seed, password string, opts ...InitOption) error
  • serverUrl — address of the Ark server (e.g. "localhost:7070").
  • seed — hex-encoded private key for wallet initialization or restoration.
  • password — password used to encrypt and protect the wallet.
  • opts — optional functional options:
    • WithExplorerURL(url string) — override the default mempool explorer URL for the network.
    • WithWallet(wallet wallet.WalletService) — supply a custom wallet implementation instead of the built-in single-key wallet.

Note: Always keep your seed and password secure. Never share them or store them in plaintext.

3. Wallet Operations

Unlock and Lock the Wallet

if err := arkClient.Unlock(ctx, password); err != nil {
    log.Fatal(err)
}
defer arkClient.Lock(ctx)

Receive Funds

The old Receive API has been split into three dedicated methods:

onchainAddr, err := arkClient.NewOnchainAddress(ctx)
if err != nil {
    log.Fatal(err)
}
log.Infof("Onchain address: %s", onchainAddr)

boardingAddr, err := arkClient.NewBoardingAddress(ctx)
if err != nil {
    log.Fatal(err)
}
log.Infof("Boarding address: %s", boardingAddr)

offchainAddr, err := arkClient.NewOffchainAddress(ctx)
if err != nil {
    log.Fatal(err)
}
log.Infof("Offchain address: %s", offchainAddr)

Check Balance

balance, err := arkClient.Balance(ctx)
if err != nil {
    log.Fatal(err)
}
log.Infof("Onchain balance: %d", balance.OnchainBalance.SpendableAmount)
log.Infof("Offchain balance: %d", balance.OffchainBalance.Total)

// Asset balances are keyed by asset ID (string).
for assetID, amount := range balance.AssetBalances {
    log.Infof("Asset %s balance: %d", assetID, amount)
}

Send Offchain

import clientTypes "github.com/arkade-os/arkd/pkg/client-lib/types"

// Send sats offchain.
receivers := []clientTypes.Receiver{
    {To: recipientOffchainAddr, Amount: 1000},
}
txid, err := arkClient.SendOffChain(ctx, receivers)
if err != nil {
    log.Fatal(err)
}
log.Infof("Transaction completed: %s", txid)

// Send assets offchain. If not specified, like in this example, the real recipient's amount defaults to 330 sats (dust).
assetReceivers := []clientTypes.Receiver{
    {
        To: recipientOffchainAddr,
        Assets: []clientTypes.Asset{
            {AssetId: assetID, Amount: 1200},
        },
    },
}
txid, err = arkClient.SendOffChain(ctx, assetReceivers)
if err != nil {
    log.Fatal(err)
}
log.Infof("Asset transfer completed: %s", txid)

Submit Transaction

SendOffChain is useful for simple send operations. But complex contract or collaborative transactions require more flexibility. In this case, you can use the TransportClient.SubmitTx and TransportClient.FinalizeTx APIs.

// Create a new transport client
transportClient, err := grpcclient.NewClient("localhost:7070")
require.NoError(t, err)

// Use ark-lib/tree util function to build ark and checkpoint transactions.
arkTx, checkpointTxs, err := offchain.BuildTxs(
	[]offchain.VtxoInput{
		// ... your inputs here
	},
	[]*wire.TxOut{
		// ... your outputs here
	},
	batchOutputSweepClosure,
)

signedArkTx, err := arkClient.SignTransaction(ctx, arkTx)
if err != nil {
	return "", err
}

arkTxid, _, signedCheckpointTxs, err := grpcclient.SubmitTx(ctx, signedArkTx, checkpointTxs)
if err != nil {
	return "", err
}

// Counter-sign and checkpoint txs and send them back to the server to complete the process.
finalCheckpointTxs := make([]string, 0, len(signedCheckpointTxs))
for _, checkpointTx := range signedCheckpointTxs {
	finalCheckpointTx, err := a.SignTransaction(ctx, checkpointTx)
	if err != nil {
		return "", nil
	}
	finalCheckpointTxs = append(finalCheckpointTxs, finalCheckpointTx)
}

if err = a.client.FinalizeTx(ctx, arkTxid, finalCheckpointTxs); err != nil {
	return "", err
}

Asset Operations

Arkade supports issuing, transferring, reissuing, and burning custom assets offchain.

Concepts:

  • An asset is identified by a string asset ID derived from the genesis transaction ID and group index.
  • A control asset is a special asset that grants authority to reissue a given asset. Holding the control asset vtxo in your wallet is required to call ReissueAsset.
  • Without a control asset, an issued asset has a fixed, immutable supply.
Issue Asset
import (
    "github.com/arkade-os/arkd/pkg/ark-lib/asset"
    clientTypes "github.com/arkade-os/arkd/pkg/client-lib/types"
)

// 1. Fixed supply — no control asset. Returns one asset ID.
txid, assetIds, err := arkClient.IssueAsset(ctx, 5000, nil, nil)
if err != nil {
    log.Fatal(err)
}
assetID := assetIds[0].String()
log.Infof("Issued asset %s in tx %s", assetID, txid)

// 2. With a new control asset issued together with the controlled one.
//    Returns two asset IDs: [controlAssetId, issuedAssetId].
txid, assetIds, err = arkClient.IssueAsset(ctx, 5000, clientTypes.NewControlAsset{Amount: 1}, nil)
if err != nil {
    log.Fatal(err)
}
controlAssetID := assetIds[0].String()
assetID = assetIds[1].String()
log.Infof("Control asset: %s, issued asset: %s", controlAssetID, assetID)

// 3. With an existing control asset.
//    Returns one asset ID for the newly issued asset.
txid, assetIds, err = arkClient.IssueAsset(
    ctx, 5000, clientTypes.ExistingControlAsset{ID: controlAssetID}, nil,
)
if err != nil {
    log.Fatal(err)
}
log.Infof("Issued asset %s under existing control asset", assetIds[0].String())

// Optional: attach metadata to the asset.
meta := []asset.Metadata{
    {Key: "name", Value: "My Token"},
    {Key: "ticker", Value: "MTK"},
}
txid, assetIds, err = arkClient.IssueAsset(ctx, 5000, clientTypes.NewControlAsset{Amount: 1}, meta)
Reissue Asset

The caller must hold the control asset vtxo in their wallet.

txid, err := arkClient.ReissueAsset(ctx, assetID, 1000)
if err != nil {
    log.Fatal(err)
}
log.Infof("Reissued 1000 units of %s in tx %s", assetID, txid)
Burn Asset

Destroys the specified amount. Any remaining balance is returned to the caller's address as change.

txid, err := arkClient.BurnAsset(ctx, assetID, 500)
if err != nil {
    log.Fatal(err)
}
log.Infof("Burned 500 units of %s in tx %s", assetID, txid)

4. Advanced Usage

Multiple Recipients

You can send to multiple recipients in a single transaction:

receivers := []clientTypes.Receiver{
    {To: recipient1OffchainAddr, Amount: amount1},
    {To: recipient2OffchainAddr, Amount: amount2},
}
txid, err = arkClient.SendOffChain(ctx, receivers)

Cooperative Exit

To move funds from offchain to onchain:

txid, err := arkClient.CollaborativeExit(ctx, onchainAddress, redeemAmount)
if err != nil {
    log.Fatal(err)
}
log.Infof("Redeemed with tx: %s", txid)

5. Additional Client Functions

The ArkClient interface exposes a number of utility methods beyond the basic workflow shown above. Here is a quick overview:

  • GetVersion() - return the SDK version.
  • GetConfigData(ctx) - retrieve Ark server configuration details.
  • Init(ctx, serverUrl, seed, password, opts...) - create or restore a wallet and connect to the server. See §2 for available options.
  • IsLocked(ctx) - check if the wallet is currently locked.
  • Unlock(ctx, password) / Lock(ctx) - unlock or lock the wallet.
  • IsSynced(ctx) <-chan types.SyncEvent - returns a channel that emits once the local database has finished syncing after unlock.
  • Balance(ctx) - query onchain and offchain balances. The returned struct includes AssetBalances map[string]uint64 keyed by asset ID.
  • IssueAsset(ctx, amount, controlAsset, metadata) — mint a new offchain asset. Pass nil for a fixed-supply asset, types.NewControlAsset{Amount} to create a reissuable asset with a new control asset, or types.ExistingControlAsset{ID} to issue under an existing control asset. Returns the ark txid and the resulting asset IDs.
  • ReissueAsset(ctx, assetId, amount) — mint additional supply of an existing controllable asset. Requires the caller to hold the corresponding control asset vtxo.
  • BurnAsset(ctx, assetID, amount) — permanently destroy a quantity of an asset. Remaining balance is returned as change to the caller's address.
  • GetAddresses(ctx) - return all known onchain, offchain, boarding and redemption addresses.
  • NewOnchainAddress(ctx) / NewBoardingAddress(ctx) / NewOffchainAddress(ctx) - derive a fresh address of the respective type.
  • SendOffChain(ctx, receivers) - send funds offchain. Each clientTypes.Receiver can carry an Assets []clientTypes.Asset slice to transfer assets alongside sats.
  • Settle(ctx) (string, error) - finalize pending or preconfirmed funds into a commitment transaction.
  • RegisterIntent(...) / DeleteIntent(...) - manage spend intents for collaborative transactions.
  • CollaborativeExit(ctx, addr, amount) (string, error) - redeem offchain funds onchain.
  • Unroll(ctx) error - broadcast unroll transactions when ready.
  • CompleteUnroll(ctx, to string) (string, error) - finalize an unroll and sweep to an onchain address.
  • OnboardAgainAllExpiredBoardings(ctx) (string, error) - onboard again using expired boarding UTXOs.
  • WithdrawFromAllExpiredBoardings(ctx, to string) (string, error) - withdraw expired boarding amounts onchain.
  • ListVtxos(ctx) (spendable, spent []clientTypes.Vtxo, err error) - list virtual UTXOs. Each Vtxo includes an Assets []types.Asset field listing any assets it carries.
  • ListSpendableVtxos(ctx) - list only spendable virtual UTXOs.
  • Dump(ctx) (seed string, error) - export the wallet seed.
  • GetTransactionHistory(ctx) - fetch past transactions.
  • GetTransactionEventChannel(ctx), GetVtxoEventChannel(ctx) and GetUtxoEventChannel(ctx) - subscribe to wallet events.
  • FinalizePendingTxs(ctx, createdAfter *time.Time) ([]string, error) - finalize any pending transactions, optionally filtered by creation time.
  • RedeemNotes(ctx, notes) - redeem Ark notes back to your wallet.
  • SignTransaction(ctx, tx) - sign an arbitrary transaction.
  • NotifyIncomingFunds(ctx, address) - wait until a specific offchain address receives funds.
  • Stop() - stop any running listeners.

6. Transport Client

For lower-level control over transaction batching you can use the TransportClient interface directly:

  • GetInfo(ctx) - return server configuration and network data.
  • RegisterIntent(ctx, signature, message) and DeleteIntent(ctx, signature, message) - manage collaborative intents.
  • ConfirmRegistration(ctx, intentID) - confirm intent registration on chain.
  • SubmitTreeNonces(ctx, batchId, cosignerPubkey, nonces) and SubmitTreeSignatures(ctx, batchId, cosignerPubkey, sigs) - coordinate cosigner trees.
  • SubmitSignedForfeitTxs(ctx, signedForfeitTxs, signedCommitmentTx) - provide fully signed forfeit and commitment transactions.
  • GetEventStream(ctx, topics) - subscribe to batch events from the server.
  • SubmitTx(ctx, signedArkTx, checkpointTxs) and FinalizeTx(ctx, arkTxid, finalCheckpointTxs) - submit collaborative transactions.
  • GetTransactionsStream(ctx) - stream transaction notifications.
  • Close() - close the transport connection.

See the pkg.go.dev documentation for detailed API information.

Testing

Run integration tests (start nigiri if needed first):

make regtest
make integrationtest
make regtestdown

Full Example

The snippet below shows the complete flow from client creation to an offchain send:

package main

import (
    "context"
    "fmt"
    "log"

    arksdk "github.com/arkade-os/go-sdk"
    clientTypes "github.com/arkade-os/arkd/pkg/client-lib/types"
)

func main() {
    ctx := context.Background()
	prvkey := "ff694aab53abf53843f5cd1ffd8d488d743b08b35f48598bdcbab3f71d430e01"
	password := "secret"
	serverUrl := "localhost:7070"

    // Create a persistent client with debug logs enabled.
    client, err := arksdk.NewArkClient("/path/to/data/dir", true)
    if err != nil {
        log.Fatal(err)
    }
    defer client.Stop()

    // Connect to the server and set up the wallet.
    if err := client.Init(ctx, serverUrl, prvkey, password); err != nil {
        log.Fatal(err)
    }

    // Unlock the wallet to start syncing.
    if err := client.Unlock(ctx, password); err != nil {
        log.Fatal(err)
    }
    defer client.Lock(ctx)

    // Wait for the local database to finish syncing.
    syncCh := client.IsSynced(ctx)
    if event := <-syncCh; event.Err != nil {
        log.Fatal(event.Err)
    }

    // Generate a fresh offchain address to receive funds.
    offchainAddr, err := client.NewOffchainAddress(ctx)
    if err != nil {
        log.Fatal(err)
    }
    fmt.Println("Offchain address:", offchainAddr)

    // Check balance.
    balance, err := client.Balance(ctx)
    if err != nil {
        log.Fatal(err)
    }
    fmt.Printf("Offchain balance: %d sats\n", balance.OffchainBalance.Total)

    // Send offchain.
    receivers := []clientTypes.Receiver{
        {To: "<recipient_offchain_addr>", Amount: 1000},
    }
    txid, err := client.SendOffChain(ctx, receivers)
    if err != nil {
        log.Fatal(err)
    }
    fmt.Println("Transaction ID:", txid)
}

Support

If you encounter any issues or have questions, please file an issue on our GitHub repository.

Happy coding with Ark and Go! 🚀

About

The Arkade SDK is a Go package for building Bitcoin wallets with support for both on-chain and off-chain transactions via the Ark protocol.

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