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🔒 Fix insecure randomness in Smart Pick Generator#1

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artosien wants to merge 1 commit intomainfrom
fix-insecure-random-smart-pick-7591927503016342830
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🔒 Fix insecure randomness in Smart Pick Generator#1
artosien wants to merge 1 commit intomainfrom
fix-insecure-random-smart-pick-7591927503016342830

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🎯 What: Replaced the vulnerable Math.random() usage for generating final "Smart Pick" lottery numbers with the cryptographically secure window.crypto.getRandomValues().

⚠️ Risk: Math.random() is not cryptographically secure, which means the sequence of generated numbers could potentially be predicted. In the context of a lottery number generator, this compromises the fairness and unpredictability of the "Smart Picks".

🛡️ Solution: Switched to generating random 32-bit integers using window.crypto.getRandomValues(new Uint32Array(1)) and scaling them to a [0, 1) range. This ensures the randomness is secure and not easily predictable while maintaining the necessary distribution across the active game's range.


PR created automatically by Jules for task 7591927503016342830 started by @artosien

Co-authored-by: artosien <65523959+artosien@users.noreply.github.com>
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