Senior Software Engineer in Houston, TX. Five years building Java, Python, and Azure systems for compliance-heavy defense work. Off-hours I make creative-technology tools as Hyprtexture.
- LOTA: LiDAR Over The Air. iOS app that turns any LiDAR iPhone into a professional spatial capture and streaming tool. NDI, TCP/UDP, OSC, PLY out; COLMAP-compatible Gaussian Splat datasets on export. Solo build.
- macfrag. Native macOS playground for Metal Shading Language. Split-pane editor with neon syntax highlighting and a live shader preview, build log underneath. Swift / SwiftUI. In development.
- ddenser. Open-source paired dataset of high- and low-density point clouds, for training a model that resamples density up or down at any factor. Coming soon.
- ddenser-tui. ffmpeg for point clouds. CLI built on the ddenser model so developers and designers can resample point cloud density from the terminal, no heavy software required. Coming soon.
- Senior Software Engineer at Standard Data. Java + Spring Boot, Python, Azure, all for the U.S. Army.
Java 路 Python 路 TypeScript 路 Swift / SwiftUI 路 C# 路 Postgres 路 Microsoft SQL Server 路 MongoDB 路 Elasticsearch 路 Azure 路 AWS 路 Docker 路 Ansible 路 TouchDesigner 路 Metal / GLSL

