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My website

I am just adding random "content" here. Most stuff I do for fun.

Game in P5JS

  • Name : Gravminer? (Mining gravity)

  • Concept : you a spaceship pilot and can set an arbitrary positio in space as gravity source to control the ship. Your job is to collect as many rocks as possible in a given time.

Progress

  • Engine

    • Colision detection
      • support for polygons
    • Spaceship control
  • Gameplay

    • Game state manager
      • INIT, INTRO, PLAY, OUTRO, FINISH
    • Timer
    • Counter
    • 8 Levels
  • Visuals/Artwork

    • Spaceship
    • Obstacles
  • Enhancements

    • Level Editor
    • Online leaderboard
    • Dialogue system

Buckshot (buckshot/)

A Buckshot Roulette style game with placeholder canvas graphics. Plain ES modules, no build step.

  • js/model/: game rules (shotgun, participants, item registry, Game)
  • js/ai/dealer.js: dealer decision-making (uses only info the dealer could know)
  • js/view/: layout, drawing primitives, item icons, effects, renderer, clickable regions
  • js/input.js: pointer and keyboard input; js/controller.js: async turn loop and pacing
  • tests/simulate.test.js: headless AI-vs-AI rules check (node buckshot/tests/simulate.test.js)

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