Aspiring Software Engineer and Computer Science student pursuing my B.Tech at Newton School of Technology (in collaboration with S-VYASA). I specialize in bridging hardware and software, leveraging strong fundamentals in full-stack web development, robotics, and embedded systems. My approach is rooted in solving real-world challenges—whether through submitting code to large-scale open-source projects or building interactive hardware-software solutions.
- Full Stack Development: Architecting responsive, component-based web applications using JavaScript, React.js, Next.js, and Tailwind CSS.
- Open Source Engineering: Actively contributing to production-grade repositories (e.g., Wagtail), managing Git-based workflows, and engaging in rigorous peer-review cycles.
- Robotics & AI Integrations: Building gesture-controlled hardware utilizing ESP32 microcontrollers, custom 3D printed components, and implementing AI-powered computer vision (MediaPipe).
- Open To: Google Summer of Code (GSoC) opportunities, software engineering internships, and collaborative open-source ecosystem development.
| Domain | Proficiency | Detailed Competencies |
|---|---|---|
| Open Source Development | Advanced | Git version control, CI/CD pipelines, issue triaging, writing testing documentation, large-scale CMS (Django/Python) contributions. |
| Full Stack Engineering | Intermediate | DOM manipulation, state management (React/Next.js), dynamic UI/UX design, API integrations, cross-device responsive layouts. |
| Robotics & Embedded Systems | Intermediate | Hardware-software integration, real-time sensor communication, ESP32 networking, embedded C/C++, 3D printed component design. |
| AI Integration & Vision | Intermediate | Generative AI prompt engineering, AI agents (Claude Code, n8n), MediaPipe Hands tracking, Canvas API interactive visualizations. |
Gesture Controlled Robotic Vehicle
An interactive robotic system designed from scratch, enabling touch-free vehicle control and showcasing practical applications of embedded microcontrollers.
| Metric | Details |
|---|---|
| Stack | Embedded C++, 2x ESP32 Microcontrollers, Sensors, 3D Printing |
| Scale | Real-time hardware-software sensor communication |
| Performance | Low-latency instruction transfer between dual ESP32 units |
| Impact | Solved hand gesture translation into reliable kinematic movement commands |
| Repository | github.com/bhavesh-210/Gesture-Controlled-Car |
Professional Explanation: Engineered a custom robotic chassis utilizing a 3D printer for structural components. Replaced standard Bluetooth limitations by programming two ESP32 units to handle dedicated high-speed sensor communication, translating complex human hand telemetry into precise motor control vectors.
Blackout:X / Xonen Gaming Platform
A production-grade, highly responsive front-end architecture for a cinematic sci-fi battle royale game website, built with modern UI/UX principles.
| Metric | Details |
|---|---|
| Stack | React.js, Tailwind CSS, JavaScript, HTML5 |
| Style | Futuristic, aggressive, animated cyberpunk aesthetic |
| Performance | Optimized loopable video rendering and high-fps CSS animations |
| Impact | Enhanced user retention through smooth navigation and immersive design |
| Repository | github.com/bhavesh-210/Xonen-Game-Website |
Professional Explanation: Solved critical cross-device layout and layout-shift challenges by implementing strict reusable component architectures. The platform integrates aggressive cyberpunk design language with robust performance standards, ensuring a premium user experience across all form factors.
Particle Motion: AI Computer Vision Interface
An immersive computer vision experiment integrating Google's MediaPipe tracking models with dynamic browser rendering.
| Metric | Details |
|---|---|
| Stack | JavaScript Canvas API, MediaPipe Hands |
| Scale | Real-time multi-point vector tracking at 60fps |
| Performance | Highly optimized mathematical particle calculations within the JS game loop |
| Impact | Demonstrated practical AI-powered user interaction design natively in the browser |
| Repository | github.com/bhavesh-210/Particle-Motion |
Professional Explanation: Tackled the complex mathematical conversion of real-time spatial hand-tracking coordinates into kinetic particle behaviors. The resulting physics engine allows users to seamlessly manipulate digital matter using natural physical gestures without peripheral hardware.
Tech Lead, FPV Drone Racing
Aayam Tech Fest, Newton School of Technology • March 2026
Led the technical infrastructure and logistical planning for a competitive robotics-focused FPV (First Person View) drone racing event accommodating 12-15 engineering teams.
- Designed custom track layouts featuring variable rounds and complex physical hurdles.
- Resolved real-time technical telemetry and operational issues to maintain strict safety protocols and fairness.
- Coordinated stakeholder communication and managed event pacing, demonstrating strong technical project management.
Skills: Robotics, Event Management, Technical Troubleshooting, Hardware Logistics
Open Source Contributor
Wagtail CMS (Django/Python) • Oct 2025 – April 2026
Actively contributed to a massive production-grade CMS ecosystem used by global enterprises.
- Authored essential technical documentation on testing document upload forms, closing long-standing organizational issues.
- Debugged and pushed PRs correcting UI elements and administrative icon layouts within the CMS dashboard.
- Navigated rigorous code-review cycles with senior maintainers, adopting enterprise-level Git workflows.
Skills: Python, Django, Open Source Collaboration, Git/GitHub, Technical Writing
| Recognition | Details |
|---|---|
| 🏆 Hacktoberfest 2025 | Successfully completed the global open-source challenge by submitting high-quality pull requests |
| 🚀 AI-on-Demand Contributor | Selected applicant for the competitive AI-on-Demand platform contribution period (March 2026) |
| 📚 Academic Excellence | Maintaining an 8.2/10.0 CGPA while managing extensive extracurricular engineering projects |
| 💡 Hardware Innovator | Successfully bridged the gap between software programming and physical manufacturing (3D printing) |
Current_Status:
Learning:
- "Mastering Python, Next.js, and advanced TypeScript"
- "Advanced 3D modeling and printing techniques for custom robotics components"
Building:
- "A fully dynamic, production-quality food delivery web application using pure Vanilla JS"
- "Infrastructure and hurdle designs for the NST FPV Drone Racing event"
Exploring:
- "Deep integrations between GenAI and Node-based automation pipelines (n8n, MCP)"
- "Google Summer of Code (GSoC) organizational projects"
Open_To:
- "Google Summer of Code (GSoC) 2026 roles"
- "Software Engineering and Full-Stack Internships"

