A cpp implementation of Game of life using oop principles. This console-based application simulates the evolution of cellular automata based on Conway's classic rules,featuring multiple agme modes and customizable setting.
- Multiple Game Modes
- Customizable Settings
- OOP Design
- To be continue...
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Develop a graphical user interface (GUI) using modern frameworks
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Implement real-time visualization of cell evolution
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Add interactive controls for enhanced user experience
- Additional predefined patterns (gliders, pulsars, etc.)
- Save/load functionality for custom configurations
- Statistical tracking of simulation metrics
- Multiple rule sets beyond classic Conway rules
- C++ Standard Library
- Windows API (for console handling)
- Requires Windows environment for compilation
This project is open source and available under the MIT License.