Skip to content
This repository was archived by the owner on Sep 4, 2025. It is now read-only.

Releases: boreec/roguelike

devlog #4 - NPC movement

31 May 13:02

Choose a tag to compare

Devlog article:

Features

  • First enemy: the blob
  • Skip turn on pressing spacebar
  • Stone variation
  • NPC movements (random and straight forward)

Fixes

  • Actors cleanup
  • Actors as non-walkable
  • Change background color to black

Refactor

  • Remove the MapNumber component
  • Change the relationship between Actors and Map
  • Move tile.rs, cellular_automaton.rs and noise.rs to the map plugin