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Android FFI spike
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audio-engine.yml
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Build the audio engine in the Windows spike's macOS control job
Audio engine
#24:
Commit
406683c
pushed by
brandomoore
43s
v2026.9.21
v2026.9.21
43s
View workflow file
Make LAN discovery build on Linux and Windows, which it never did
Audio engine
#23:
Commit
537dce0
pushed by
brandomoore
51s
v2026.9.21
v2026.9.21
51s
View workflow file
One password for Android signing, not two that must match
Audio engine
#22:
Commit
acb7ffe
pushed by
brandomoore
46s
v2026.9.21
v2026.9.21
46s
View workflow file
Give Android the equaliser, running the desktop's filters
Audio engine
#21:
Commit
32b893f
pushed by
brandomoore
51s
main
main
51s
View workflow file
Repair cross-device Plex relay identity
Audio engine
#20:
Commit
e307b23
pushed by
brandomoore
2m 42s
main
main
2m 42s
View workflow file
Format the seek test the way rustfmt wants it
Audio engine
#19:
Commit
4fe7075
pushed by
brandomoore
1m 25s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
1m 25s
View workflow file
Do not show a song the engine never started
Audio engine
#18:
Commit
931dc36
pushed by
brandomoore
1m 21s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
1m 21s
View workflow file
Move the origin when seeking, so the position follows the audio
Audio engine
#17:
Commit
14c491c
pushed by
brandomoore
31s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
31s
View workflow file
Ask for POSIX before using it in the ABI smoke test
Audio engine
#16:
Commit
34389a8
pushed by
brandomoore
2m 36s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
2m 36s
View workflow file
Install ALSA so the audio engine's own CI can build it
Audio engine
#15:
Commit
c029d0a
pushed by
brandomoore
2m 3s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
2m 3s
View workflow file
Make play_now actually play now
Audio engine
#14:
Commit
4159106
pushed by
brandomoore
23s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
23s
View workflow file
Let the desktop build off Apple again, by not demanding an XCFramework
Audio engine
#13:
Commit
8feda3b
pushed by
brandomoore
31s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
31s
View workflow file
Resample to whatever rate the device runs at
Audio engine
#12:
Commit
8c0cee9
pushed by
brandomoore
12s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
12s
View workflow file
Make play_next actually queue instead of truncating what is playing
Audio engine
#11:
Commit
32529f1
pushed by
brandomoore
27s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
27s
View workflow file
Generate the audio C header, and prove it links
Audio engine
#10:
Commit
03c2dd1
pushed by
brandomoore
21s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
21s
View workflow file
Check the whole audio workspace in CI, not just the engine
Audio engine
#9:
Commit
ec73f54
pushed by
brandomoore
22s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
22s
View workflow file
Expose the player over a C ABI, in its own crate
Audio engine
#8:
Commit
02ba9d1
pushed by
brandomoore
23s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
23s
View workflow file
Give the engine a decode thread and a way to be driven
Audio engine
#7:
Commit
61a1210
pushed by
brandomoore
22s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
22s
View workflow file
Hand finished samples to the operating system
Audio engine
#6:
Commit
27b33a3
pushed by
brandomoore
24s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
24s
View workflow file
Pull decoded audio through the effects and into the ring
Audio engine
#5:
Commit
32831dc
pushed by
brandomoore
24s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
24s
View workflow file
Decode audio in the shared crate instead of per platform
Audio engine
#4:
Commit
7261a01
pushed by
brandomoore
28s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
28s
View workflow file
Carry track boundaries with the audio instead of announcing them
Audio engine
#3:
Commit
c6d72b4
pushed by
brandomoore
22s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
22s
View workflow file
Let the desktop window get narrow without falling apart
Audio engine
#2:
Commit
81aa590
pushed by
brandomoore
35s
main
main
35s
View workflow file
Start the one audio engine, and pin what the two old ones disagree about
Audio engine
#1:
Commit
eac937f
pushed by
brandomoore
24s
thatcube-cuddly-giggle
thatcube-cuddly-giggle
24s
View workflow file
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