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Geode is a Geometry Dash mod loader and modding SDK with a modern approach towards mod development.

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Why Geode?

Unlike previous mod loaders, which merely inject the DLLs and let devs handle the rest, Geode aims to be a more comprehensive project that provides all the tools needed for creating mods in one package.

Geode's goal is to solve mod incompatibility - to ensure that mods work together without buttons getting misplaced or hooks mysteriously disappearing.

"Hello World!" Example

Here's a Hello World mod in Geode:

#include <Geode/Bindings.hpp>
#include <Geode/modify/MenuLayer.hpp>

using namespace geode::prelude;

class $modify(MenuLayer) {
	void onMoreGames(CCObject*) {
		FLAlertLayer::create(
			"Geode",
			"Hello World from my Custom Mod!",
			"OK"
		)->show();
	}
};

This code modifies what happens when the "More Games" button is clicked on the home scene in Geometry Dash, showing a custom popup.

Questions, help, etc.

If you have any further questions, need help, or just want to share your love for catgirls, be sure to join our Discord server!

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