Skip to content

OpenGL replaces DirectX 8/9 in games that should be 100% DXVK #13

Description

@Crazy4Rabbit

I'm leaving 3 example games...

Image Image Image

I know the creators of DgVoodoo2 prevented you from incorporating it natively into Winlator, well, those two versions work in Wine.

Image Image

I don't know what's causing this problem. I know I've tried everything, I even tried deleting ZINK and nothing, they're not working with their correct libraries.

My question is, ¿do you plan to add a way Disable OpenGL or disable DirectX to prevent these problems?, because it makes games that are completely compatible appear to be incompatible.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions