A Fabric mod that focuses on changing early game progression that makes the gameplay feel more "realistic".
Forked and ported from EarlyGame
- Disables the ability to get wood from punching trees
- Proper tools are required to collect stone and wood
- Chopping logs to make planks, and planks to sticks
- Rocks and sticks are naturally generated around the world
- Cobblestone variants
- Makeshift flint tools
- Copper items, tools and armor
- Knives and saws serving as alternatives
More details are in the wiki.
- Fabric API: 0.119.2+1.21.4 and above
- Cloth Config 17.0.144 and above
Incompatibilities and bugs can be reported in the issues section.